Area of interest based interaction and GeoVisualization with WebGL
使用WebGL进行基于兴趣区域的交互和GeoVisualization
论文:http://static.tongtianta.site/paper_pdf/1384a3aa-eb66-11e9-8dbb-00163e08bb86.pdf
Abstract
摘要
In this paper we present an experimental approach and a prototype implementation to manage level of detail in geovisualizations. The approach is based on identifying the area of interest of the user (mouse location or gaze point) and removing perceptually irrelevant detail in the visual field. Prototype implementation achieves this in real time using WebGL. By utilizing this test environment we want to systematically reveal the potential of integrating gaze based interaction modalities to the mobile webmapping applications.
在本文中,我们提出了一种实验方法和原型实现,以管理地理可视化中的详细程度。该方法基于识别用户感兴趣的区域(鼠标位置或凝视点),并删除视野中与感知无关的细节。原型实现使用WebGL实时实现此目的。通过利用此测试环境,我们希望系统地揭示将基于注视的交互方式集成到移动Web映射应用程序中的潜力。
Posted at the Zurich Open Repository and Archive, University of Zurich ZORA URL: https://doi.org/10.5167/uzh-69876 Conference or Workshop Item Accepted Version
张贴在苏黎世大学苏黎世开放存储库和档案馆ZORA URL:https://doi.org/10.5167/uzh-69876会议或工作坊项目接受版本
Originally published at: Bektas, Kenan; Cöltekin, Arzu (2012). Area of interest based interaction and GeoVisualization with WebGL. In: The Graphical Web Conference, Zürich, Switzerland, 11 September 2012 - 14 September 2012, online.
最初发表于:基南的Bektas;科尔特金,阿祖(2012)。使用WebGL进行基于兴趣的交互和GeoVisualization。在:2012年9月11日至2012年9月14日在瑞士苏黎世举行的图形Web会议上,在线。
Area of Interest Based Interaction and GeoVisualization with WebGL
WebGL基于兴趣区域的交互和地理可视化
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